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Gamers

Gaming has been one of the biggest industries in the entertainment sector for years, but Morgan Stanley analysts estimate the pandemic accelerated video game adoption, bringing more than four years’ worth of new gamers in 2020 alone.* The pace of growth may remain strong as gaming consoles, mobile devices, and the games themselves become more sophisticated, driving deeper user engagement. With billions of gamers across the world spending more time playing and interacting in virtual realities, video-game publishers have access to a global consumer market.
image - VR gamer
The funds on this page invest in companies involved in the gaming industry.

 

ETFs

Data as of ET
Fund Name / Symbol
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Data quoted represents past performance. Past performance is not an indication of future results and investment returns and share prices will fluctuate on a daily basis. Your investment may be worth more or less than your original cost when you redeem your shares. Current performance may be lower or higher than the performance data quoted. For most recent month-end performance and current performance metrics, please click on the fund name.
* Morgan Stanley Research, Focus on Fundamentals Part 3: Could Gaming and the App Economy Be Resilient in a Downturn?, June 12, 2022

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